3D intro flight
The camera flies through a hole in the board, once around it and down into a column, while the title drops in letter by letter.
Four in a row · for iPhone, iPad & Mac
The classic game of four in a row, made with care. Real board graphics, recorded sounds, a 3D intro and a computer opponent built on the mathematics that solved the game.
iPhone, iPad & Mac1 or 2 playersEN · DE · FR · IT · ES · HU · KO
The game
The camera flies through a hole in the board, once around it and down into a column, while the title drops in letter by letter.
From Beginner to Very strong. At the top level the computer draws on a book of more than 60,000 proven openings.
Play against the computer, against a friend on the same device, or on two devices nearby – no Wi-Fi network needed. Against the computer, one tap takes back your last move.
Two clocks count down to a tenth of a second. Only the clock of the player at the turn runs. Out of time means game lost.
Every falling chip is synchronized with a recording of real chips. Each screen has its own soundtrack.
Your wins, losses and draws against the computer for every playing strength, as animated donut charts.
Next to the board, a smiley for each player shows how the game is going.
Landscape and full screen, in English, German, French, Italian, Spanish, Hungarian and Korean.
Screens


Quick guide
Yellow and red take turns dropping one chip into one of the seven columns. The chip falls down to the lowest free space.
The first to get four chips of their color in a row, horizontally, vertically or diagonally, wins.
If the board is full and nobody has four in a row, the game ends in a draw.
Put your finger on the board: your chip appears above the column under your finger.
Move your finger left or right to choose the column.
Swipe down a little and the chip drops into the column. If you lift your finger before that, nothing happens.
You need two iPhones, iPads or Macs with Connect4 Vanilla close to each other. Wi-Fi must be switched on on both – a Wi-Fi network or an internet connection is not needed. The first time, allow the app to access the local network.
On both devices, choose “2 devices” as game mode in the menu and tap “New Game”.
One player taps “Host a game”. The device then waits for the second player; its name is shown at the bottom.
The other player taps “Join a game” and then the name of the first device. The game starts as soon as the devices are connected.
The settings of the hosting device apply: colors, who starts and the time. After the game, choose “Rematch” on both devices to play again – then the other color starts.
The opponent
Built on mathematical proof, not guesswork.
In 1988 Victor Allis showed in his master’s thesis at the Vrije Universiteit Amsterdam that the player who starts can always win. The engine of Connect4 Vanilla uses the rules from that work, a proof-number search and an opening book of proven positions.
On “Very strong” it is extremely hard to beat. Can you do it?
Victor Allis: “A Knowledge-based Approach of Connect-Four”, master’s thesis, Vrije Universiteit Amsterdam, 1988
Made by
Built with Swift · SpriteKit · SceneKit
Get in touch
Questions, feedback or found a bug? I look forward to hearing from you.
Information pursuant to § 5 DDG (German Digital Services Act)
Christoph NowakE-mail: iphone@nowaks.de
Phone: +49 151 21232279
As of October 2026
Christoph Nowak, Kleiststr. 17, 70794 Filderstadt, Germany. E-mail: iphone@nowaks.de, phone: +49 151 21232279.
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Stand: Oktober 2026
Christoph Nowak, Kleiststr. 17, 70794 Filderstadt, Deutschland. E-Mail: iphone@nowaks.de, Telefon: +49 151 21232279.
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